Here’s How a PC With Xbox Scorpio Specs Performs

Microsoft recently revealed the specs for its Xbox Project Scorpio, so we thought it would be fun to build a PC inspired by the company’s upcoming console. While we won’t be able to recreate the system exactly using off-the-shelf PC parts, since Microsoft uses heavily customized components, it helps that the Project Scorpio is based on the PC’s x86 architecture. We’re also going to benchmark our rig to get a rough approximation of how games might run on Project Scorpio.

Walking You Through Our Xbox Project Scorpio PC Build

Our Xbox Project Scorpio build is actually going to be very similar to our PS4 Pro-inspired PC we built last September. Our new graphics card, the AMD Radeon RX 580, is the most significant change, and because it’s more powerful than the RX 480 we used in our PS4 Pro-inspired PC, we’re also upgrading our power supply. Let’s take a look at all of our components.

Table of Contents [hide]

  • Walking You Through Our Xbox Project Scorpio PC Build
    • Graphics Card
    • Central Processing Unit
    • Cooler
    • Motherboard
    • RAM
    • Storage
    • Power Supply
    • Case
    • Spec Chart
  • Benchmarks
    • Forza Horizon 3
    • Gears of War 4
    • Overwatch
    • Rise of the Tomb Raider
    • Fallout 4
    • VR benchmark
  • Conclusion

Graphics Card

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Project Scorpio uses a six teraflop GPU based on AMD’s Polaris architecture. Considering AMD’s recently released Radeon RX 580 is a 6.1 teraflop graphics card that’s also based on Polaris, we think it’s a great fit for our build here. These GPUs aren’t exactly the same, mind you. Project’s Scorpio uses an integrated graphics solution that offers 2569 shaders, which is more than the RX 580’s equivalent 2304, but the RX 580 has a higher 1257MHz core clock, and tops the console’s 1172MHz speed.

Microsoft’s upcoming console has 12GB of GDDR5 RAM, but only eight gigabytes of it is relegated to the GPU (For reference, the PS4 Pro has 8GB of GDDR5 RAM total). Fortunately for our purpose, the RX 580 graphics card is also equipped with 8GB of GDDR5 video memory. This helps us achieve VRAM parity. Finally, both GPUs also support 4K, HDR, and HDMI 2.0.

Central Processing Unit

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Project Scorpio uses a heavily-custom eight-core AMD CPU. Reports suggest that it’s not based on AMD’s more recent eight-core Ryzen processors, but are more similar to the company’s Jaguar-based accelerated processing units. On the PC side of things, APUs usually take the form of more entry-level dual or quad-core processors that trade in CPU performance for a little more integrated graphics power, but considering we’re using a dedicated video card, we won’t be tapping into any integrated graphics.

This means choosing an equivalent CPU isn’t easy, but we do think there is a compelling case for AMD’s 2012-released FX-8350 CPU, which released right around the company’s Jaguar-based APUs. Like Project Scorpio’s system-on-a-chip (SOC), the FX-8350 offers eight CPU cores. While most games aren’t optimized to use more than four cores, Microsoft says that it’s burgeoning DirectX 12 API will be able to leverage more CPU cores in games that take advantage of it.

The FX-8350 4GHz core clock speed does make it faster than Project Scorpio’s 2.3GHz frequency, but considering our computer has to run a full-fledged desktop operating system (Windows 10) on top of the games, there’s a case for having some extra processing power here.


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Microsoft hasn’t always used the best coolers (Xbox 360, we’re looking at you). While Project Scorpio doesn’t use a fancy water cooler, Microsoft asserts that its upcoming console uses a high-end vapor-chamber cooler, which will help keep the console cool and quiet. Though the FX-8350 comes with a stock cooler, it’s anything but premium, and often sounds like a leaf blower. To help us achieve a little parity in the cooling department, we went with AMD’s higher-end Wraith air cooler.


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For our motherboard, we went with Gigabyte’s 970A-UD3P, which offers the AMD AM3+ socket support we need for our CPU. It also offers high quality audio capacitors coupled with an audio noise guard, which should help us get close to parity with Microsoft’s claim that Project Scorpio will offer high quality audio.


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Compared to traditional PCs, Project Scorpio’s RAM setup is very unconventional. The console uses 12GB of GDDR5 memory, which is a RAM type that’s relegated to graphics cards in the PC space. Microsoft says that eight of the 12GB will be dedicated to Project Scorpio’s GPU.

PCs, on the other hand, use the slower DDR RAM that’s better at handling all-around computing tasks. Because we can’t use GDDR5 as system RAM, we opted to use 8GB of the slower DDR3 memory, which is clocked at 1600MHz. While you can argue we should use only 4GB of system RAM, because DDR3 is slower, coupled with the fact that our rig has a heavier desktop OS to carry, we figured 8GB of DDR3 represents a reasonable compromise.

For any respectable gaming PC, 4GB is not enough. In general, if you have a ton of RAM, it most likely won’t make your gaming PC any faster, but if you don’t have enough, it can create an unnecessary bottleneck. That’s something we wanted to avoid.


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Project Scorpio will offer a one terabyte hard drive. Considering Microsoft’s Xbox One S featured a 5,400rpm solution, we’re going to assume that Project Scorpio’s HDD is going to be the same. As a result, we went with a 1TB 5,400rpm hard drive from Western Digital.

Power Supply

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Project Scorpio will use a 245-watt integrated PSU that Microsoft asserts is very power-efficient. While our EVGA Supernova solution carries a noticeably higher 550-watt output, it offers enough juice to power our system. It, too, is also very power efficient with its 80 Plus Gold rating.


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Right now, we don’t know what Microsoft’s upcoming console will look like exactly. Images of the developer kits make it look somewhat similar to the company’s Xbox One S console with its mostly white and black look. Our mid-tower Deepcool Tesseract case will probably be a bit larger than Project Scorpio’s chassis, but it offers enough space to house all of our components. Aesthetically, it’s also mostly white and black.

Spec Chart


AMD Radeon RX 580



AMD FX-8350 with Wraith cooler



Gigabyte 970A-UD3P



8GB DDR3 1600MHz






EVGA 550-watt 80-Plus Gold PSU



Deepcool Tesseract



Windows 10




Our completed Xbox Scorpio-inspired PC.



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Due to hardware and software limitations, you shouldn’t expect our Project Scorpio-inspired PC to run exactly like Microsoft’s upcoming console, but we think there are enough sensible similarities here that should give us a rough ballpark figure of performance. Analyzing the results of our Project Scorpio surrogate, we can see Microsoft’s forthcoming system running games at 4K, though it’s likely that all games won’t run at 60FPS, or will have to make some graphical fidelity compromises.

Source : GameSpot